A turn consists of selecting any number of your own units and moving them to a tile

If you don't already have units in that tile, you can take over it to gain points, if your units have enough power

If an enemy does have units on that tile, you need to overcome the defense they have to steal the tile

When a tile is stolen, the units already there are either killed, or manage to retreat back to their spawn point

Select units by clicking them, you can click again to deselect

Hit enter to commit those unit and choose a destination, valid tiles will be highlighted

Hit enter again without clicking a tile to revise unit selection

The map is obscured by a fog that each player progressively reveals. Enemy units will only be visible when they are on revealed tiles

Any tiles you own are valid places for any of your units to move from

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WindowsBuild.zip 30 MB
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MacBuild.app.zip 39 MB
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Builds_Linux.tar.gz 44 MB

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